Monday, May 8, 2017

Studio Brief 1- A creative strategy



I decided to try and improve my traditional painting skills, as I had thought this would benefit me in the future when I decided to use this for a background in my animation. I had watched a couple of Bob Ross episodes, to create these paintings. For these paintings I had used acrylic paint which I am use to using. but I would like to try and continue this but using a different medium in the future. 

Sunday, May 7, 2017

Studio Brief 3- Life a pitch









For the brief  'Life's a pitch' me and two of my course mates Brogan Dudley and Jay foster have started a collaborative group called Starr collective, our main aim is to use the exhibition space to network and possible collaborate with other colleges. We plan on having a projection on a wall with three panels demonstrating the fundamentals of animation , which would be a walk cycle where each frame is different and in a different style, a bouncing ball and a character turn around. and then have a contact sheet on the walls with the persons name underneath with their contact details. We plan on having the template for the walk cycle and then getting people on the animation course to each design a frame, in the hopes that everyones different styles of drawings will make it stand out. Because this is still early days 

Studio Brief 2- Creative presence

Studio Brief 2- Creative presence

I had sent an email to Bo Mathorne  a film director and computer artist, he works both 3D and 2D animations. He studied at The Animation Workshop, and created The Backwater Gospel in his graduating year.  He has also worked with companies like Hydralab. Bo Mathorne has started his own company, Studio Kiboko.

Bo Mathorne is mostly known for his work such as The Blackwater gospel and a music video, Psalm of Withering, for Sons of Perdition.




these are the questions that I had emailed 

What is your biggest inspiration for works like ‘The Backwater Gospel’?

What projects have you been working on since The Backwater Gospel?

What has been your best work/experience in your work so far?

In a previous interview with 1883 magazine you mention about starting your own studio soon, how has that gone so far?

unfortunately I did not get a response back  to this email.

Study Task 2- Personal SWOT analysis



We were required to to do a SWOT test on ourselves. I was unfortunately ill when the SWOT tests took place so I was unable to complete the other test where someone else will answer the same questions but about myself. I had drew up the test that I had to complete about myself, which made me think about what my strengths and weaknesses really were, I had found this quite difficult to write about my strengths with in my work because i'm so critical about my own work and I lack confidence with in my work. 

Studio Brief 1- A creative strategy


This presentation is to summarise the year and what we plan on doing over the summer before our 3rd year at university.

These are my main interest with in animation and what I would like to pursue in the future, When looking back over the briefs that we have done in the past these are the ones that I have mostly enjoyed and work that I am most proud of. I would like to continue to develop my skills with in these subjects

I chose to email Bo Mathorne, as his work is what mostly inspired me to become an animator, I had asked him a few questions about his animation 'The Blackwater Gospel' as that is my favourite, the animation has lots of religious and death imagery and Juxtaposing imagery. I tried to write questions about this animation to find out more information and questions about what inspired him and how starting his studio 'Studio Kiboko' has gone. 


I had learnt a lot from the responsive brief, as I learnt how to work in a group and how important communication is when working together to complete work for a competition brief. I tried to pick briefs that I wouldnt usually work on which was design briefs like the YCN campaign for Thirsty planet and the Ooh Deer brief, I chose these briefs so that I couldn't learn and improve my skills on layout and typography. I chose the character design brief because I also thought that my skills with character designing could be improved. and finally for my final brief I chose to create an animation for the Loopdeloop competition. 



After looking back over this year I have made notes on what I would like to improve and what I would like to learn over the summer, which would be Networking, Competitions, Lip syncing and maya. I will also be attending the Annecy animation festival this summer. 

Saturday, May 6, 2017

Study Task 1- Who Am I Now

Who Am I now?

5 Things that I have learnt on the course so far

- The principles of animation 
- Understanding of different software's eg. photoshop, after effects, premier 
- How to work in a collaborative group 
- How to create a project report 
- Camera angles in storyboards 

5 Things that you want to know more about

- Women in the industry 
- Have a better understanding of maya 
- Digital drawing 
- Typography 
- Story telling 

5 Skills that are my strengths

- Research
- Idea generating 
- Drawing skills
- Background design 
- Concept art 

5 Things I want to improve

- My presentation skills 
- Time management
- Working within groups 
- A better understanding of software's
- Digital animation skills 

5 Practitioners that demonstrate my interest in animation 
- Bo mathorne 
- Mcbess 
- Joanna Quinn
- Robert Valley
- Aaron Blaise

5 websites online that demonstrate your areas of interest within the creative industries
- Vimeo 
- Cartoonbrew
- Skwigly
- Youtube
- Instagram